Item details - Medium Ancillary Armor Repairer
Medium Ancillary Armor Repairer
This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.

Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module.
Cargo capacity 0.32 m3
Mass 500 kg
Volume 10 m3
Baseprice 0 ISK
Overload duration bonus -15 %
maxGroupActive 1
Meta Level 0 Level
Used with (Charge Group) Nanite Repair Paste
requiredSkill1Level 1
Tech Level 1 Level
requiredSkill2Level 2
Secondary Skill required Mechanics
Activation Cost 160 GJ
Structure Hitpoints 40 HP
Primary Skill required Repair Systems
CPU usage 25 tf
Charges Per Cycle 4
Activation time / duration 12000 s
Heat Damage 5.30000019073486 HP
Required Thermodynamics Level 1 Level
Powergrid Usage 120 MW
Armor Hitpoints Repaired 207 HP
heatAbsorbtionRateModifier 0.00999999977648258
Boosted repair multiplier 3 x
Reload Time 60000 s
Max Modules Of This Group Allowed 1
Overload Repair Bonus 10 %